

The mean time to happen (MTTH) is 10 years. It will occur only in states that are non-colonial and either have a majority of primary or accepted cultures, or border a core province of the state. No pop needs any good that no one has invented yet. The generic event that gives cores only fires if you have Nationalism and Imperialism researched and are a Great Power.
#Victoria 2 wiki consciousness Pc
Needs = (1 + Plurality) * (1 + 2 * CON / PDEF_BASE_CON) * base * BASE_GOODS_DEMAND * pop size / 200000 Victoria II Wiki 103 pages Explore Wiki Content Community in: Population, Middle Strata Clergymen View source Clergymen are members of the middle strata of the population. This article has been verified for the current PC version (3.2) of the game. Hence, only 25% of a country's total population is actually represented as POPs. I hope you'll enjoy playing is as much I've enjoy it right now. If this leader was a non-heir ruler, its traits will apply to the entire Empire. A block of Modifiers to be applied to the scope this Leader is assigned at. We're happy enough with 1.3 to give it out to people now. A block of Modifiers to be applied to Pops, Armies and Leaders of a species with this trait.
minzoom: debug cbusePOPs only represent healthy adult males of a population, as these did most of the working, voting and fighting in the 19th and early 20th centuries. Thanks to everyone who participated in the public beta. The log is located at which is located in My documents/Paradox Interactive/Victoria 2/Logs/game.log, and has a format described at 1. Each POP also has its own needs, wealth, literacy, attitudes, ideologies, opinions and desires. In it, players take control of a single state and guide that state’s policy decisions, including military and diplomatic strategy, economics and politics from 1836 (the game’s start date) to 1936. POPs are separated by profession, culture and religion. Victoria II (the sequel to Victoria: Revolutions) is a grand strategy game made by Paradox Interactive. POPs come in twelve different types, depending on the work they do and their status in society. In PDM there are now 17 NVs the 3 standard NVs, Order, Liberty and Equality have been joined by Tradition, Enlightenment, Progress, Loyalty, Independence, Might, Freedom, Fraternity, Unity. Before, there were only 3 National Values (NVs) Order, Liberty and Equality, which each country was stuck with for the entire game. Each province has its own POPs instead of POPs moving between provinces, POPs grow or shrink due to immigration and emigration factors (potentially disappearing altogether or being newly created). PDM completely changes the National Values system of Victoria 2. Rather than hundreds of millions of people changing, as in the real world, mere thousands of POPs grow or shrink in size as circumstances dictate. They are Victoria 2's way of simulating an ever-changing populace and form the basis of the entire economy and political system.Įach POP represents a group of people of similar origin, work, belief and location (usually interpreted as a nuclear family).
#Victoria 2 wiki consciousness mod
Just as a quick disclaimer, this page is unofficial, any recommendations to change things in the mod should be sent to the devs of the mod, not us! DoD is also still being worked on, so is this wiki! Please be aware that not every nation has a page and guide.The population tab of France, where all the information can be accessed Welcome to the DoD Wiki! This is an unofficial wiki made by fans of the mod for Victoria 2: Divergences of Darkness.
